feat: Display divided image in greyscale
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@ -1,5 +1,14 @@
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using Base
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using Statistics, Images
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import Luxor as L
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@kwdef struct Region
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pos::Tuple{Int,Int}
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size::Tuple{Int,Int}
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# If true, this region increases from x to y. This direction variable steers
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# the direction of cut.
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dir::Bool
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end
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# Time-dependent packing
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@kwdef struct Rect
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@ -16,41 +25,53 @@ function aspect_ratio(r::Rect)::Real
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end
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"""
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divide_image(img::BitMatrix, size_min::Int=16, size_max::Int=256)
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divide_image(img::Matrix{}, size_min::Int=16, size_max::Int=256)
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Divides an image into rectangles of the same colour. The rectangles are not
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allowed to have extreme aspect ratios. There is a minimal size of each retangle.
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"""
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function divide_image(img::Matrix{}, size_min::Int=16, size_max::Int=256, threshold_aspect::Real=3.0, threshold_std::Real=0.4)::Array{Rect}
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remainder = Rect[Rect(pos=(1,1), size=size(img), color=mean(img))]
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function divide_image(img::Matrix{}; size_min::Int=16, size_max::Int=128, threshold_aspect::Real=3.0, threshold_std::Real=0.4)::Array{Rect}
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remainder = [Region(pos=(1,1), size=size(img), dir=false)]
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result = Rect[]
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# Loop until the entire field is filled
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while length(remainder) > 0
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section = pop!(remainder)
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width = size_min
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height = size_min
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(px, py) = section.pos
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(sx, sy) = section.size
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@assert px + sx - 1 <= size(img)[1]
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@assert py + sy - 1 <= size(img)[2]
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width = 1
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height = 1
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width_max = min(sx, size_max)
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height_max = min(sy, size_max)
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# Try to expand this rectangle to the maximum size
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while width < section.size[1] || height < section.size[2]
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subimg = img[section.pos[1]:section.pos[1]+width-1, section.pos[2]:section.pos[2]+height-1]
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while width < width_max || height < height_max
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subimg = img[px:px+width-1, py:py+height-1]
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if std(subimg) >= threshold_std
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break
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end
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colour = mean(subimg)
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ar = width / height
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if width < section.size[1] && ar < threshold_aspect
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if width < width_max && ar < threshold_aspect
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width += 1
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elseif height < section.size[1]
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elseif height < height_max && ar > 1/threshold_aspect
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height += 1
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else
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break
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end
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end
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subimg = img[section.pos[1]:section.pos[1]+width-1, section.pos[2]:section.pos[2]+height-1]
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@assert width <= sx
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@assert height <= sy
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subimg = img[px:px+width-1, py:py+height-1]
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rect = Rect(
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pos=section.pos,
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size=(width, height),
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@ -58,8 +79,54 @@ function divide_image(img::Matrix{}, size_min::Int=16, size_max::Int=256, thresh
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)
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push!(result, rect)
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# FIXME: Add next iteration region
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if section.dir
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if width < sx
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push!(remainder, Region(
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pos=(px + width, py),
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size=(sx - width, height),
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dir=false,
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))
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end
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if height < sy
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push!(remainder, Region(
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pos=(px, py + height),
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size=(sx, sy - height),
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dir=true,
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))
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end
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else
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if height < sy
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push!(remainder, Region(
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pos=(px, py + height),
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size=(width, sy - height),
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dir=true,
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))
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end
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if width < sx
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push!(remainder, Region(
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pos=(px + width, py),
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size=(sx - width, sy),
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dir=false,
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))
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end
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end
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end
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return result
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end
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"""
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draw_rect(size::Tuple{Int, Int}, rects::Array{Rect})
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Displays the divided image in greyscale.
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"""
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function draw_rect(size::Tuple{Int, Int}, rects::Array{Rect})
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L.Drawing(size[1], size[2], :png)
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L.background("black")
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for rect in rects
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c = N0f8(rect.color)
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setcolor(c, c, c)
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L.rect(L.Point(rect.pos), rect.size[1], rect.size[2], action = :fill)
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end
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L.finish()
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end
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