cosplay: Touhou/Houjuu Nue #1
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@ -8,7 +8,8 @@ def hirth_joint(radius=60,
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base_height=20,
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n_tooth=16,
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tooth_height=16,
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tooth_height_inner=2):
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tooth_height_inner=2,
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tol=0.01):
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"""
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Creates a cylindrical Hirth Joint
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"""
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@ -26,14 +27,16 @@ def hirth_joint(radius=60,
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# triangles.
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outer = [
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(radius * math.tan(theta), 0),
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(radius * math.tan(theta) - tol, 0),
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(0, tooth_height),
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(-radius * math.tan(theta) + tol, 0),
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(-radius * math.tan(theta), 0),
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]
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inner = [
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(radius_inner * math.sin(theta), 0),
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(radius_inner * math.sin(theta), inner_raise - tooth_height_inner / 2),
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(0, inner_raise + tooth_height_inner / 2),
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(-radius_inner * math.sin(theta), inner_raise - tooth_height_inner / 2),
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(radius_inner * math.sin(theta), inner_raise),
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(0, inner_raise + tooth_height_inner),
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(-radius_inner * math.sin(theta), inner_raise),
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(-radius_inner * math.sin(theta), 0),
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]
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tooth = (
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@ -43,13 +46,13 @@ def hirth_joint(radius=60,
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.workplane(offset=radius - radius_inner)
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.polyline(outer)
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.close()
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.loft(combine=True)
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.loft(ruled=True, combine=True)
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.val()
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)
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tooth_centre_radius = radius_inner * math.cos(theta)
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teeth = (
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Cq.Workplane('XY')
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.polarArray(radius=radius_inner, startAngle=0, angle=360, count=n_tooth)
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.polarArray(radius=tooth_centre_radius, startAngle=0, angle=360, count=n_tooth)
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.eachpoint(lambda loc: tooth.located(loc))
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.intersect(Cq.Solid.makeCylinder(
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height=base_height + tooth_height,
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@ -67,7 +70,7 @@ def hirth_joint(radius=60,
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.clean()
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)
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#base.workplane(offset=tooth_height/2).circle(radius=radius,forConstruction=True).tag("mate")
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base.polyline([(0, 0, 0), (0, 0, 1)], forConstruction=True).tag("mate")
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base.polyline([(0, 0, base_height), (0, 0, base_height+tooth_height)], forConstruction=True).tag("mate")
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return base
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def hirth_assembly():
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@ -90,8 +93,8 @@ def hirth_assembly():
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result = (
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Cq.Assembly()
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.add(obj1, name="obj1", color=Cq.Color(0.8,0.8,0.5,0.3))
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.add(obj2, name="obj2", color=Cq.Color(0.5,0.5,0.5,0.3), loc=Cq.Location((0,0,80)))
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.constrain("obj1?mate", "obj2?mate", "Axis")
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.add(obj2, name="obj2", color=Cq.Color(0.5,0.5,0.5,0.3))
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.constrain("obj1?mate", "obj2?mate", "Plane")
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.solve()
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)
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return result
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