cosplay: Touhou/Houjuu Nue #4
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@ -88,8 +88,8 @@ class Parameters(Model):
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hs_joint_axis_cbore_depth: float = 3
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wing_profile: MW.WingProfile = field(default_factory=lambda: MW.WingProfile(
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shoulder_height = 100,
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elbow_height = 120,
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shoulder_height = 80,
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elbow_height = 100,
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))
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# Exterior radius of the wing root assembly
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@ -115,7 +115,6 @@ class Parameters(Model):
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joint.
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"""
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wing_s0_thickness: float = 40
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wing_s0_height: float = 100
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# Length of the spacer
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wing_s1_thickness: float = 20
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@ -312,7 +311,7 @@ class Parameters(Model):
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shoulder_attach_dist=self.shoulder_attach_dist,
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shoulder_attach_diam=self.shoulder_attach_diam,
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wall_thickness=self.wing_root_wall_thickness,
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conn_height=self.wing_s0_height,
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conn_height=self.wing_profile.shoulder_height,
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conn_thickness=self.wing_s0_thickness,
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)
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@ -359,7 +358,7 @@ class Parameters(Model):
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of the shoulder joint.
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"""
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joint = self.shoulder_torsion_joint
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return self.wing_s0_height - 2 * joint.total_height + 2 * joint.rider_disk_height
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return self.wing_profile.shoulder_height - 2 * joint.total_height + 2 * joint.rider_disk_height
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@target(name="shoulder_joint_child")
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def shoulder_joint_child(self) -> Cq.Assembly:
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@ -369,7 +368,7 @@ class Parameters(Model):
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joint = self.shoulder_torsion_joint
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# Half of the height of the bridging cylinder
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dh = self.wing_s0_height / 2 - joint.total_height
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dh = self.wing_profile.shoulder_height / 2 - joint.total_height
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core_start_angle = 30
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core_end_angle1 = 90
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core_end_angle2 = 180
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@ -525,7 +524,7 @@ class Parameters(Model):
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@target(name="wing/r1s1", kind=TargetKind.DXF)
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def wing_r1s1_profile(self) -> Cq.Sketch:
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return self.wing_profile.wing_r1s1_profile()
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return self.wing_profile.wing_r1_profile()
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def wing_r1s1_panel(self, front=True) -> Cq.Workplane:
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profile = self.wing_r1s1_profile()
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@ -234,7 +234,101 @@ def wing_root(joint: HirthJoint,
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class WingProfile:
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shoulder_height: float = 100
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elbow_height: float = 120
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elbow_x: float = 270
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elbow_y: float = 10
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# Angle of elbow w.r.t. y axis
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elbow_angle: float = -20
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wrist_height: float = 70
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# Bottom point of the wrist
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wrist_x: float = 400
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wrist_y: float = 200
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# Angle of wrist w.r.t. y axis. should be negative
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wrist_angle: float = -40
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# Extends from the wrist to the tip of the arrow
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arrow_height: float = 300
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arrow_angle: float = 7
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# Relative (in wrist coordinate) centre of the ring
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ring_x: float = 40
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ring_y: float = 20
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ring_radius_inner: float = 22
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def __post_init__(self):
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assert self.ring_radius > self.ring_radius_inner
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@property
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def ring_radius(self) -> float:
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dx = self.ring_x
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dy = self.ring_y
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return (dx * dx + dy * dy) ** 0.5
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def wing_r1_profile(self) -> Cq.Sketch:
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wrist_theta = math.radians(self.wrist_angle)
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wrist_s = math.sin(wrist_theta)
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wrist_c = math.cos(wrist_theta)
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wrist_top_x = self.wrist_x + self.wrist_height * wrist_s
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wrist_top_y = self.wrist_y + self.wrist_height * wrist_c
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elbow_theta = math.radians(self.elbow_angle)
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elbow_top_x = self.elbow_x + self.elbow_height * math.sin(elbow_theta)
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elbow_top_y = self.elbow_y + self.elbow_height * math.cos(elbow_theta)
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result = (
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Cq.Sketch()
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.segment(
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(0, 0),
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(0, self.shoulder_height),
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tag="shoulder")
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.arc(
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(0, self.shoulder_height),
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(elbow_top_x, elbow_top_y),
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(wrist_top_x, wrist_top_y),
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tag="s1_top")
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#.segment(
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# (self.wrist_x, self.wrist_y),
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# (wrist_top_x, wrist_top_y),
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# tag="wrist")
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.arc(
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(0, 0),
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(self.elbow_x, self.elbow_y),
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(self.wrist_x, self.wrist_y),
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tag="s1_bot")
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)
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arrow_theta = math.radians(self.arrow_angle)
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arrow_x = self.wrist_x - self.arrow_height * wrist_s
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arrow_y = self.wrist_y - self.arrow_height * wrist_c
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arrow_tip_x = arrow_x + (self.arrow_height + self.wrist_height) * math.sin(arrow_theta + wrist_theta)
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arrow_tip_y = arrow_y + (self.arrow_height + self.wrist_height) * math.cos(arrow_theta + wrist_theta)
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result = (
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result
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.segment(
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(self.wrist_x, self.wrist_y),
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(arrow_x, arrow_y)
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)
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.segment(
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(arrow_x, arrow_y),
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(arrow_tip_x, arrow_tip_y)
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)
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.segment(
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(arrow_tip_x, arrow_tip_y),
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(wrist_top_x, wrist_top_y)
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)
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)
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# Carve out the ring
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result = result.assemble()
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ring_x = wrist_top_x + wrist_c * self.ring_x + wrist_s * self.ring_y
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ring_y = wrist_top_y - wrist_s * self.ring_x + wrist_c * self.ring_y
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result = (
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result
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.push([(ring_x, ring_y)])
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.circle(self.ring_radius, mode='a')
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.circle(self.ring_radius_inner, mode='s')
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.clean()
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)
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return result
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def wing_r1s1_profile(self) -> Cq.Sketch:
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"""
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Reference in New Issue