cosplay: Touhou/Houjuu Nue #4

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aniva wants to merge 189 commits from touhou/houjuu-nue into main
3 changed files with 238 additions and 38 deletions
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@ -1,5 +1,7 @@
import cadquery as Cq
from dataclasses import dataclass
import math
import cadquery as Cq
import nhf.springs as NS
def hirth_joint(radius=60,
radius_inner=40,
@ -174,54 +176,205 @@ def comma_joint(radius=30,
result.faces('>X').tag("tail_end")
return result
def torsion_spring(radius=12,
height=20,
thickness=2,
omega=90,
tail_length=25):
"""
Produces a torsion spring with abridged geometry since sweep is very slow in
cq-editor.
"""
base = (
Cq.Workplane('XY')
.cylinder(height=height, radius=radius,
centered=(True, True, False))
)
base.faces(">Z").tag("mate_top")
base.faces("<Z").tag("mate_bottom")
result = (
base
.cylinder(height=height, radius=radius - thickness, combine='s',
centered=(True, True, True))
.transformed(
offset=(0, radius-thickness),
rotate=(0, 0, 0))
.box(length=tail_length, width=thickness, height=thickness, centered=False)
.copyWorkplane(Cq.Workplane('XY'))
.transformed(
offset=(0, 0, height - thickness),
rotate=(0, 0, omega))
.center(-tail_length, radius-thickness)
.box(length=tail_length, width=thickness, height=thickness, centered=False)
)
return result
def comma_assembly():
joint1 = comma_joint()
joint2 = comma_joint()
spring = torsion_spring()
spring = NS.torsion_spring()
result = (
Cq.Assembly()
.add(joint1, name="joint1", color=Cq.Color(0.8,0.8,0.5,0.3))
.add(joint2, name="joint2", color=Cq.Color(0.8,0.8,0.5,0.3))
.add(spring, name="spring", color=Cq.Color(0.5,0.5,0.5,1))
.constrain("joint1?serrated", "spring?mate_bottom", "Plane")
.constrain("joint2?serrated", "spring?mate_top", "Plane")
.constrain("joint1?serrated", "spring?bot", "Plane")
.constrain("joint2?serrated", "spring?top", "Plane")
.constrain("joint1?tail", "FixedAxis", (1, 0, 0))
.constrain("joint2?tail", "FixedAxis", (-1, 0, 0))
.solve()
)
return result
@dataclass(frozen=True)
class TorsionJoint:
"""
This jonit consists of a rider puck on a track puck. IT is best suited if
the radius has to be small and vertical space is abundant.
"""
# Radius limit for rotating components
radius = 40
disk_height = 10
radius_spring = 15
radius_axle = 10
# Offset of the spring hole w.r.t. surface
spring_hole_depth = 4
# Also used for the height of the hole for the spring
spring_thickness = 2
spring_height = 15
spring_tail_length = 40
groove_radius_outer = 35
groove_radius_inner = 20
groove_depth = 5
rider_gap = 2
n_slots = 8
right_handed: bool = False
def __post_init__(self):
assert self.disk_height > self.spring_hole_depth
assert self.radius > self.groove_radius_outer
assert self.groove_radius_outer > self.groove_radius_inner
assert self.groove_radius_inner > self.radius_spring
assert self.spring_height > self.groove_depth, "Groove is too deep"
@property
def total_height(self):
return 2 * self.disk_height + self.spring_height
@property
def _radius_spring_internal(self):
return self.radius_spring - self.spring_thickness
def _slot_polygon(self, flip: bool=False):
r1 = self.radius_spring - self.spring_thickness
r2 = self.radius_spring
flip = flip != self.right_handed
if flip:
r1 = -r1
r2 = -r2
return [
(0, r2),
(self.spring_tail_length, r2),
(self.spring_tail_length, r1),
(0, r1),
]
def _directrix(self, height, theta=0):
c, s = math.cos(theta), math.sin(theta)
r2 = self.radius_spring
l = self.spring_tail_length
if self.right_handed:
r2 = -r2
# This is (0, r2) and (l, r2) transformed by rotation matrix
# [[c, s], [-s, c]]
return [
(s * r2, -s * l + c * r2, height),
(c * l + s * r2, -s * l + c * r2, height),
]
def spring(self):
return NS.torsion_spring(
radius=self.radius_spring,
height=self.spring_height,
thickness=self.spring_thickness,
tail_length=self.spring_tail_length,
)
def track(self):
groove_profile = (
Cq.Sketch()
.circle(self.radius)
.circle(self.groove_radius_outer, mode='s')
.circle(self.groove_radius_inner, mode='a')
.circle(self.radius_spring, mode='s')
)
spring_hole_profile = (
Cq.Sketch()
.circle(self.radius)
.polygon(self._slot_polygon(flip=False), mode='s')
.circle(self.radius_spring, mode='s')
)
result = (
Cq.Workplane('XY')
.cylinder(radius=self.radius, height=self.disk_height)
.faces('>Z')
.tag("spring")
.placeSketch(spring_hole_profile)
.extrude(self.spring_thickness)
# If the spring hole profile is not simply connected, this workplane
# will have to be created from the `spring-mate` face.
.faces('>Z')
.placeSketch(groove_profile)
.extrude(self.groove_depth)
.faces('>Z')
.hole(self.radius_axle)
)
# Insert directrix`
result.polyline(self._directrix(self.disk_height),
forConstruction=True).tag("directrix")
return result
def rider(self):
def slot(loc):
wire = Cq.Wire.makePolygon(self._slot_polygon(flip=False))
face = Cq.Face.makeFromWires(wire)
return face.located(loc)
wall_profile = (
Cq.Sketch()
.circle(self.radius, mode='a')
.circle(self.radius_spring, mode='s')
.parray(
r=0,
a1=0,
da=360,
n=self.n_slots)
.each(slot, mode='s')
#.circle(self._radius_wall, mode='a')
)
contact_profile = (
Cq.Sketch()
.circle(self.groove_radius_outer, mode='a')
.circle(self.groove_radius_inner, mode='s')
#.circle(self._radius_wall, mode='a')
.parray(
r=0,
a1=0,
da=360,
n=self.n_slots)
.each(slot, mode='s')
)
middle_height = self.spring_height - self.groove_depth - self.rider_gap
result = (
Cq.Workplane('XY')
.cylinder(radius=self.radius, height=self.disk_height)
.faces('>Z')
.tag("spring")
.placeSketch(wall_profile)
.extrude(middle_height)
# The top face might not be in one piece.
#.faces('>Z')
.workplane(offset=middle_height)
.placeSketch(contact_profile)
.extrude(self.groove_depth + self.rider_gap)
.faces(tag="spring")
.circle(self._radius_spring_internal)
.extrude(self.spring_height)
.faces('>Z')
.hole(self.radius_axle)
)
for i in range(self.n_slots):
theta = 2 * math.pi * i / self.n_slots
result.polyline(self._directrix(self.disk_height, theta),
forConstruction=True).tag(f"directrix{i}")
return result
def rider_track_assembly(self):
rider = self.rider()
track = self.track()
spring = self.spring()
result = (
Cq.Assembly()
.add(spring, name="spring", color=Cq.Color(0.5,0.5,0.5,1))
.add(track, name="track", color=Cq.Color(0.5,0.5,0.8,0.3))
.constrain("track?spring", "spring?top", "Plane")
.add(rider, name="rider", color=Cq.Color(0.8,0.8,0.5,0.3))
.constrain("rider?spring", "spring?bot", "Plane")
.constrain("track?directrix", "spring?directrix_bot", "Axis")
.constrain("rider?directrix0", "spring?directrix_top", "Axis")
.solve()
)
return result

42
nhf/springs.py Normal file
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@ -0,0 +1,42 @@
import math
import cadquery as Cq
def torsion_spring(radius=12,
height=20,
thickness=2,
omega=90,
tail_length=25):
"""
Produces a torsion spring with abridged geometry since sweep is very slow in
cq-editor.
"""
base = (
Cq.Workplane('XY')
.cylinder(height=height, radius=radius,
centered=(True, True, False))
)
base.faces(">Z").tag("top")
base.faces("<Z").tag("bot")
result = (
base
.cylinder(height=height, radius=radius - thickness, combine='s',
centered=(True, True, True))
.transformed(
offset=(0, radius-thickness),
rotate=(0, 0, 0))
.box(length=tail_length, width=thickness, height=thickness, centered=False)
.copyWorkplane(Cq.Workplane('XY'))
.transformed(
offset=(0, 0, height - thickness),
rotate=(0, 0, omega))
.center(-tail_length, radius-thickness)
.box(length=tail_length, width=thickness, height=thickness, centered=False)
)
result.polyline([(0, radius, 0), (tail_length, radius, 0)],
forConstruction=True).tag("directrix_bot")
c, s = math.cos(omega * math.pi / 180), math.sin(omega * math.pi / 180)
result.polyline([
(s * tail_length, c * radius - s * tail_length, height),
(c * tail_length + s * radius, c * radius - s * tail_length, height)],
forConstruction=True).tag("directrix_top")
return result

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@ -15,6 +15,11 @@ class TestJoints(unittest.TestCase):
nhf.joints.hirth_assembly()
def test_joints_comma_assembly(self):
nhf.joints.comma_assembly()
def test_torsion_joint(self):
j = nhf.joints.TorsionJoint()
assembly = j.rider_track_assembly()
bbox = assembly.toCompound().BoundingBox()
self.assertAlmostEqual(bbox.zlen, j.total_height)
class TestHandle(unittest.TestCase):