cosplay: Touhou/Houjuu Nue #4
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@ -548,7 +548,7 @@ class Parameters(Model):
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@target(name="wing/r1s1", kind=TargetKind.DXF)
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def wing_r1s1_profile(self) -> Cq.Sketch:
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return self.wing_profile.wing_r1_profile()
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return self.wing_profile.profile()
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def wing_r1s1_panel(self, front=True) -> Cq.Workplane:
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profile = self.wing_r1s1_profile()
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@ -3,7 +3,9 @@ This file describes the shapes of the wing shells. The joints are defined in
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`__init__.py`.
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"""
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import math
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from enum import Enum
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from dataclasses import dataclass
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from typing import Mapping, Tuple
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import cadquery as Cq
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from nhf import Material, Role
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from nhf.parts.joints import HirthJoint
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@ -235,19 +237,19 @@ class WingProfile:
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shoulder_height: float = 100
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elbow_height: float = 120
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elbow_x: float = 270
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elbow_y: float = 10
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# Angle of elbow w.r.t. y axis
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elbow_angle: float = -20
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elbow_height: float = 100
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elbow_x: float = 240
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elbow_y: float = 30
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# Tilt of elbow w.r.t. shoulder
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elbow_angle: float = 20
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wrist_height: float = 70
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# Bottom point of the wrist
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wrist_x: float = 400
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wrist_y: float = 200
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# Angle of wrist w.r.t. y axis. should be negative
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wrist_angle: float = -40
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# Tile of wrist w.r.t. shoulder
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wrist_angle: float = 40
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# Extends from the wrist to the tip of the arrow
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arrow_height: float = 300
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@ -261,21 +263,45 @@ class WingProfile:
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def __post_init__(self):
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assert self.ring_radius > self.ring_radius_inner
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self.elbow_theta = math.radians(self.elbow_angle)
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self.elbow_c = math.cos(self.elbow_theta)
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self.elbow_s = math.sin(self.elbow_theta)
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self.elbow_top_x, self.elbow_top_y = self.elbow_to_abs(0, self.elbow_height)
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self.wrist_theta = math.radians(self.wrist_angle)
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self.wrist_c = math.cos(self.wrist_theta)
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self.wrist_s = math.sin(self.wrist_theta)
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self.wrist_top_x, self.wrist_top_y = self.wrist_to_abs(0, self.wrist_height)
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self.arrow_theta = math.radians(self.arrow_angle)
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self.arrow_x, self.arrow_y = self.wrist_to_abs(0, -self.arrow_height)
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self.arrow_tip_x = self.arrow_x + (self.arrow_height + self.wrist_height) \
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* math.sin(self.arrow_theta - self.wrist_theta)
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self.arrow_tip_y = self.arrow_y + (self.arrow_height + self.wrist_height) \
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* math.cos(self.arrow_theta - self.wrist_theta)
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# [[c, s], [-s, c]] * [ring_x, ring_y]
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self.ring_abs_x = self.wrist_top_x + self.wrist_c * self.ring_x - self.wrist_s * self.ring_y
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self.ring_abs_y = self.wrist_top_y + self.wrist_s * self.ring_x + self.wrist_c * self.ring_y
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@property
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def ring_radius(self) -> float:
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dx = self.ring_x
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dy = self.ring_y
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return (dx * dx + dy * dy) ** 0.5
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def wing_r1_profile(self) -> Cq.Sketch:
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wrist_theta = math.radians(self.wrist_angle)
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wrist_s = math.sin(wrist_theta)
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wrist_c = math.cos(wrist_theta)
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wrist_top_x = self.wrist_x + self.wrist_height * wrist_s
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wrist_top_y = self.wrist_y + self.wrist_height * wrist_c
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elbow_theta = math.radians(self.elbow_angle)
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elbow_top_x = self.elbow_x + self.elbow_height * math.sin(elbow_theta)
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elbow_top_y = self.elbow_y + self.elbow_height * math.cos(elbow_theta)
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def elbow_to_abs(self, x: float, y: float) -> Tuple[float, float]:
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elbow_x = self.elbow_x + x * self.elbow_c - y * self.elbow_s
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elbow_y = self.elbow_y + x * self.elbow_s + y * self.elbow_c
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print(f"c={self.elbow_c}, s={self.elbow_s}, x={elbow_x}, y={elbow_y}")
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return elbow_x, elbow_y
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def wrist_to_abs(self, x: float, y: float) -> Tuple[float, float]:
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wrist_x = self.wrist_x + x * self.wrist_c - y * self.wrist_s
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wrist_y = self.wrist_y + x * self.wrist_s + y * self.wrist_c
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return wrist_x, wrist_y
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def profile(self) -> Cq.Sketch:
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"""
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Net profile of the wing starting from the wing root with no divisions
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"""
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result = (
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Cq.Sketch()
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.segment(
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@ -284,8 +310,8 @@ class WingProfile:
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tag="shoulder")
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.arc(
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(0, self.shoulder_height),
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(elbow_top_x, elbow_top_y),
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(wrist_top_x, wrist_top_y),
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(self.elbow_top_x, self.elbow_top_y),
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(self.wrist_top_x, self.wrist_top_y),
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tag="s1_top")
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#.segment(
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# (self.wrist_x, self.wrist_y),
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@ -297,39 +323,108 @@ class WingProfile:
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(self.wrist_x, self.wrist_y),
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tag="s1_bot")
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)
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arrow_theta = math.radians(self.arrow_angle)
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arrow_x = self.wrist_x - self.arrow_height * wrist_s
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arrow_y = self.wrist_y - self.arrow_height * wrist_c
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arrow_tip_x = arrow_x + (self.arrow_height + self.wrist_height) * math.sin(arrow_theta + wrist_theta)
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arrow_tip_y = arrow_y + (self.arrow_height + self.wrist_height) * math.cos(arrow_theta + wrist_theta)
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result = (
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result
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.segment(
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(self.wrist_x, self.wrist_y),
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(arrow_x, arrow_y)
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(self.arrow_x, self.arrow_y)
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)
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.segment(
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(arrow_x, arrow_y),
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(arrow_tip_x, arrow_tip_y)
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(self.arrow_x, self.arrow_y),
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(self.arrow_tip_x, self.arrow_tip_y)
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)
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.segment(
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(arrow_tip_x, arrow_tip_y),
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(wrist_top_x, wrist_top_y)
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(self.arrow_tip_x, self.arrow_tip_y),
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(self.wrist_top_x, self.wrist_top_y)
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)
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)
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# Carve out the ring
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result = result.assemble()
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ring_x = wrist_top_x + wrist_c * self.ring_x + wrist_s * self.ring_y
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ring_y = wrist_top_y - wrist_s * self.ring_x + wrist_c * self.ring_y
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result = (
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result
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.push([(ring_x, ring_y)])
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.push([(self.ring_abs_x, self.ring_abs_y)])
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.circle(self.ring_radius, mode='a')
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.circle(self.ring_radius_inner, mode='s')
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.clean()
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)
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return result
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def _mask_elbow(self) -> list[Tuple[float, float]]:
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"""
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Polygon shape to mask out parts above the elbow
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"""
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abscissa = 200
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return [
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(0, -abscissa),
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(self.elbow_x, self.elbow_y),
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(self.elbow_top_x, self.elbow_top_y),
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(0, abscissa)
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]
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def _mask_wrist(self) -> list[Tuple[float, float]]:
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abscissa = 200
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return [
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(0, -abscissa),
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(self.wrist_x - self.wrist_s * abscissa,
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self.wrist_y - self.wrist_c * abscissa),
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(self.wrist_top_x, self.wrist_top_y),
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(0, abscissa),
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]
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def profile_s1(self) -> Cq.Sketch:
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profile = (
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self.profile()
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.reset()
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.polygon(self._mask_elbow(), mode='i')
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)
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return profile
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def surface_s1(self,
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thickness:float = 25.4/16,
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shoulder_mount_inset: float=20,
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shoulder_joint_child_height: float=80,
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elbow_mount_inset: float=20,
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elbow_joint_parent_height: float=60,
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front: bool=True) -> Cq.Workplane:
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assert shoulder_joint_child_height < self.shoulder_height
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assert elbow_joint_parent_height < self.elbow_height
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h = (self.shoulder_height - shoulder_joint_child_height) / 2
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tags_shoulder = [
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("shoulder_bot", (shoulder_mount_inset, h), 90),
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("shoulder_top", (shoulder_mount_inset, h + shoulder_joint_child_height), 270),
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]
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h = (self.elbow_height - elbow_joint_parent_height) / 2
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tags_elbow = [
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("elbow_bot",
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self.elbow_to_abs(-elbow_mount_inset, h),
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self.elbow_angle + 90),
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("elbow_top",
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self.elbow_to_abs(-elbow_mount_inset, h + elbow_joint_parent_height),
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self.elbow_angle + 270),
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]
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profile = self.profile_s1()
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tags = tags_shoulder + tags_elbow
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return nhf.utils.extrude_with_markers(profile, thickness, tags, reverse=front)
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def profile_s2(self) -> Cq.Sketch:
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profile = (
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self.profile()
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.reset()
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.polygon(self._mask_wrist(), mode='i')
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.reset()
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.polygon(self._mask_elbow(), mode='s')
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)
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return profile
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def profile_s3(self) -> Cq.Sketch:
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profile = (
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self.profile()
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.reset()
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.polygon(self._mask_wrist(), mode='s')
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)
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return profile
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def wing_r1s1_profile(self) -> Cq.Sketch:
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"""
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Generates the first wing segment profile, with the wing root pointing in
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29
nhf/utils.py
29
nhf/utils.py
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@ -5,6 +5,7 @@ Adds the functions to `Cq.Workplane`:
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1. `tagPoint`
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2. `tagPlane`
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"""
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import math
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import cadquery as Cq
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from typing import Union, Tuple
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@ -50,3 +51,31 @@ def tagPlane(self, tag: str,
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self.eachpoint(edge.moved, useLocalCoordinates=True).tag(tag)
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Cq.Workplane.tagPlane = tagPlane
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def extrude_with_markers(sketch: Cq.Sketch,
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thickness: float,
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tags: list[Tuple[str, Tuple[float, float], float]],
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reverse: bool = False):
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"""
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Extrudes a sketch and place tags on the sketch for mating.
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Each tag is of the format `(name, (x, y), angle)`, where the angle is
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specifies in degrees counterclockwise from +X. Two marks are generated for
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each `name`, "{name}" for the location (with normal) and "{name}_dir" for
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the directrix specified by the angle.
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This simulates a process of laser cutting and bonding (for wood and acrylic)
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"""
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result = (
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Cq.Workplane('XY')
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.placeSketch(sketch)
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.extrude(thickness)
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)
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plane = result.faces("<Z" if reverse else ">Z").workplane()
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sign = -1 if reverse else 1
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for tag, (px, py), angle in tag:
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theta = sign * math.radians(angle)
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direction = (math.cos(theta), math.sin(theta), 0)
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plane.moveTo(px, sign * py).tagPlane(tag)
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plane.moveTo(px, sign * py).tagPlane(f"{tag}_dir", direction)
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return result
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Loading…
Reference in New Issue