cosplay: Touhou/Houjuu Nue #4
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@ -760,7 +760,7 @@ class ShoulderJoint(Model):
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loc_axis_rotate_top = Cq.Location((0, 0, 0), (0, 0, 1), self.axis_rotate_top + self.angle_neutral)
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loc_axis_rotate_top = Cq.Location((0, 0, 0), (0, 0, 1), self.axis_rotate_top + self.angle_neutral)
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spool_dz = 0
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spool_dz = 0
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spool_angle = -self.angle_neutral
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spool_angle = -self.angle_neutral
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loc_spool_flip = Cq.Location((0,0,0),(0,1,0),180) if self.flip else Cq.Location()
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loc_spool_flip = Cq.Location((0,0,0),(0,1,0),180) #if self.flip else Cq.Location()
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result = (
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result = (
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Cq.Assembly()
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Cq.Assembly()
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.add(core, name="core", loc=Cq.Location())
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.add(core, name="core", loc=Cq.Location())
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